FORTNITE X METALLICA: FUEL. FIRE. FURY.

YEAR: 2024

TYPE: Professional Project @ Magnopus

ROLE: Designer II

Fortnite X Metallica: Fuel. Fire. Fury. is a live in-game music experience that blends concert spectacle with interactive gameplay. The event takes players through a series of stylised environments inspired by Metallica’s music, featuring multiple tracks that drive the pacing and action. Throughout the experience, players participate in gameplay sequences synced to the music, navigating dynamic set pieces and fast-paced moments as the world transforms around them - creating a mix of performance, gameplay and visual spectacle.

During this project, I worked primarily on level design and environmental layout for the Lux Aeterna (racing) section, where I focused on shaping the flow, pacing and structure. I designed sections of the track to guide players naturally through the experience - ensuring clarity, rhythm and engagement throughout. A key part of my role involved creating beat-synced gameplay moments, carefully aligning track sections and set pieces with the music to enhance impact and immersion. I also used landscaping tools extensively to sculpt and refine the environment, helping to establish visual direction while supporting gameplay readability and movement.

In addition, I authored a published blog post exploring the design process behind creating a memorable race track, reflecting on the decisions, challenges and techniques used throughout development.

Throughout this project, I improved my skills with landscaping tools and gained experience working with external partners to communicate design intent and respond to feedback. Having full ownership of my section also helped build my confidence in decision-making and delivering work from concept through to completion.

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